#ifndef RRSCREENMAPPING_H
#define RRSCREENMAPPING_H

class RRScreenMapping
{
private:
    int v_h;
    int v_w;
    int v_x0;
    int v_y0;
    float s_right;
    float s_top;
    float s_left;
    float s_bottom;

public:
    RRScreenMapping();
    void rrScreenMapping(int xv, int yv, float *xs, float *ys);
};

#endif // RRSCREENMAPPING_H
